Oyama wrote:
For Main Fleets :
Rather than fixing a number of ships per day, I would prefer that you included in your calculation a "divided by the current number of ship".
New fleets could grow faster (we could start 40 vessels at Day 1) and reduced to one ship per day as soon as you have reached 1,500.
For others Fleets :
Always 2 ships per day.
Let's assume we do so.
Imagine that I have one big fat fleet with 2000 ships, and no other fleets.
What will I do?
I will create a 2nd fleet with 1900 ships, keep only 100 ships in my main fleet, and always keep these two fleets together in order to protect my main fleet.
So I will still be as invincible as before, and even get 2 more new ships each day

I think that the "natural disaster" is a better answer.
Such things happens in LOGH universe, like the electrical storm during the battle of Legnica in the first movie.
This could work that way:
- every 12h, there's a 25% probability that the disaster strikes somewhere
- if it strikes, the more ships there are on a square, the higher the probability is that this square is chosen to be struck
- when the disaster strikes on a square, beetween 1% and 5% of the ships of this square are randomly destroyed
Then we would have to avoid massive concentrations of ships.
We would have to scatter our forces, and that way be more vulnerable to attacks by small fleets.
And that solves the issue of fleets remaining and growing endlessly on an uncharted square too: these fleets could be struck as well as the other fleets.