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 Post subject: New ships?
PostPosted: Wed Jun 01, 2016 2:14 am 
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Can you add the Berlin as an Imperial flagship? It looks quite beautiful, in my opinion.


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PostPosted: Wed Jun 01, 2016 4:57 pm 
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Sure! I'll do that.
That's a big one, the other ships will look so tiny in comparison ^^

Any idea of a FPA flagship I could add at the same time?
http://www.geocities.jp/izelone0079/mei ... i-gif.html

That would be great if we could change our flagship sometimes... maybe we could "pay" our new flagship with promotion points? (you get one promotion point each day you connect to the game, and once you reach the fleet admiral rank, you still continue to get some but they are useless)
And should there be several classes of flagship? with some flagships more "expensive" than the others?


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PostPosted: Wed Jun 01, 2016 10:28 pm 
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Thanks. I like both of those ideas.

For a class system:
We could categorize different flagships by how advanced they are (using data from Gineipaedia). The more advanced, the more CP it has and the more expensive it is. For instance, with the Brunhild being the most advanced, it would have more CP and be more expensive. The older model Imperial battleships (like the Berlin, though it looks cool) would have less CP for being less advanced and be less expensive.

A way it could be like for the Empire, as an example:

.5 = cruiser
1 = standard battleship
2 = Wilhelmina-class battleships (i. e. Berlin, Augsberg, Ostmark, Wilhelmina)
3 = Forseti-class battleships (Forseti, Salamander, Skirnir)
4 = Konigs Tiger, Kvasir, Jotunheim, Asgrimm
5 = Tristan, Beowulf, Perceval
6 = Brunhild, Barbarossa

If a system like this is adopted, then new characters just starting out should begin with a standard battleship as their flagship at first, then use the promotion points to buy a new flagship later.

For another Alliance flagship, I'd suggest the Krishna or the Leonidas.


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PostPosted: Fri Jun 03, 2016 10:23 am 
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Apparitions of other stories flagship with a lot of HP.

If you beat them, you'll receive a big gift.

For example : Arcadia, Yamato, Macross SDF1, Cosmolem, Freezer's flagship, Odysseus, Nadesicco, etc...


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PostPosted: Sat Jun 04, 2016 5:58 am 
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On scale, it would be funny ^^
Except from the SDF1 or maybe the Odysseus, the others would look so small compared to LOGH flagships.


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PostPosted: Mon Jun 06, 2016 9:03 am 
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Arcadia 's smaller than the LoGH's ships ?

Otherwise the idea 's cool :) !


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PostPosted: Mon Jun 06, 2016 10:31 am 
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Yamato: 265m
Arcadia: 400m
Hyperion: 911m
Brünhild: 1007m
Macross SDF-1: 1210m (I'm still wondering how it can host a big city ^^')
Rio Grande: 1260m
Berlin (with shield ships): 1314m


Image
Image
Image


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PostPosted: Mon Jun 06, 2016 11:29 am 
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von Radetz wrote:
For a class system:
We could categorize different flagships by how advanced they are (using data from Gineipaedia). The more advanced, the more CP it has and the more expensive it is. For instance, with the Brunhild being the most advanced, it would have more CP and be more expensive. The older model Imperial battleships (like the Berlin, though it looks cool) would have less CP for being less advanced and be less expensive.

A way it could be like for the Empire, as an example:

.5 = cruiser
1 = standard battleship
2 = Wilhelmina-class battleships (i. e. Berlin, Augsberg, Ostmark, Wilhelmina)
3 = Forseti-class battleships (Forseti, Salamander, Skirnir)
4 = Konigs Tiger, Kvasir, Jotunheim, Asgrimm
5 = Tristan, Beowulf, Perceval
6 = Brunhild, Barbarossa

If a system like this is adopted, then new characters just starting out should begin with a standard battleship as their flagship at first, then use the promotion points to buy a new flagship later.


Great!
If we adopt this class system, it would make sense to add a lot of new flagships.

Adding a ship in the game mostly consists of:
- add 2 resized images (one for the left side and one for the right side; in game ship PNG images are 50% smaller than original GIF drew by the Japanese fanartist Naa)
- adjust the size and position of the reactor flame and neutron beam so it looks nice on screen

I still haven't found a good solution to easily generate nice clean resized images, so every new ship to add takes me time.

Does anyone know an easy way of getting nice reduced PNG images from the original GIF ?

And does anyone want to help me to add the new ships?


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PostPosted: Mon Jun 06, 2016 10:18 pm 
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I don't know much about that sort of thing so I probably wouldn't be of much assistance. If you think its too much then we can leave the flagships as they are.


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PostPosted: Tue Jun 07, 2016 5:54 am 
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The scales of ships are not a problem. It depends of the zoom of the camera : more or less close.


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